Mastering Enhanced Dodge Settings in The Last of Us Part II Remastered
Why Movement Matters More Than Ever
Playing The Last of Us Part II Remastered on Grounded+ difficulty changes everything. One wrong step and Ellie or Abby is down. I have spent hundreds of hours in this world, and the single most important thing I adjusted early on was the dodge behavior. The game offers a surprising amount of control over how your character evades attacks, and the default settings do not always serve you well in the most punishing fights. This is where the enhanced dodge settings come into play.
The remastered version on PlayStation 5 brings a lot of subtle improvements. The DualSense Controller gives you haptic feedback on every scrape and stumble. But the real difference is how you can fine-tune movement. Naughty Dog built an already tight combat system, and the enhanced dodge settings let you dial in your evasion to match your playstyle. Whether you are doing a no damage run or just trying to survive a tough encounter, these settings are worth your time.
Understanding the Dodge Options
The standard dodge in The Last of Us Part II is a quick sidestep. It works, but it is not always enough. The game includes a dedicated dodge roll, which gives you more distance and invincibility frames. But rolling also leaves you vulnerable at the end of the animation. The enhanced dodge settings let you choose between a crouch dodge and a full roll, and they also adjust the timing window for quick time events that trigger during enemy attacks. I found that using the crouch dodge in tight spaces near collectible locations kept me alive longer, since it does not push you into line of sight.
There is also a setting for automatic dodge. This can be a lifesaver on lower difficulties, but on Grounded Mode it often triggers at the wrong moment. I turned it off entirely and relied on manual input. The enhanced dodge settings allow you to map the dodge action to a specific button or even a combination of buttons. I set mine to a single press of circle, which made it consistent across all situations.
How It Affects Combat Feedback
Combat feedback in this game is visceral. Every punch, every click of a weapon swap, every scrape of a dodge roll on concrete comes through the controller. The enhanced dodge settings do not just change how you move; they change how the game responds to you. When I adjusted the dodge sensitivity, I noticed that the hitbox detection on enemy attacks felt more forgiving. Not because the game got easier, but because my character reacted exactly when I pressed the button, without a buffer. That fraction of a second matters when a Runner is charging at you.
I remember a specific encounter in the hospital basement on Grounded+. The Clicker was relentless. I had to use the dodge roll twice in a row to avoid its lunge. With the default settings, the second dodge would often come out as a crouch, leaving me flat-footed. After tweaking the enhanced dodge settings to prioritize rolls over crouches, I could chain two rolls in quick succession. That small change saved my run.
Stealth Mechanics and Evasion
The Last of Us Part II Remastered is as much a stealth game as it is an action game. The stealth mechanics rely on staying low and using cover. The enhanced dodge settings interact with this system in a meaningful way. If you set your dodge to always favor a crouch dodge, you stay lower to the ground. That means you can evade an enemy patrol and immediately transition into a prone position without standing up. This is huge for maintaining stealth.
In the forest section with Abby, I used this constantly. A Stalker would spot me, I would hit crouch dodge, and then immediately crawl to the next bush. The enemies lost sight of me every time. Without the enhanced dodge settings, the default dodge would have popped me upright, and the encounter would have turned into a firefight. The game gives you these accessibility options for a reason. They are not just for players who need assistance; they are for anyone who wants more control.
Skill Tree and Mobility Upgrades
The skill tree in The Last of Us Part II offers mobility upgrades that improve your dodge speed and distance. These upgrades are great, but they only work well if your dodge settings are tuned correctly. I maxed out the dodge roll distance early in my playthrough. But without adjusting the enhanced dodge settings, the roll felt too slow. The upgrades added distance but not speed. Once I increased the dodge speed in the settings, the roll became snappy and useful.
There is a synergy here that many players miss. The skill tree gives you the tools, but the settings let you use them effectively. On PlayStation 4, the original version of the game did not have as many granular options. The remaster on PlayStation 5 includes these settings as part of a broader set of accessibility options. Naughty Dog clearly listened to players who wanted finer control over movement.

Practical Tips for Grounded Mode
If you are attempting Grounded Mode, here are a few things I learned about using the enhanced dodge settings:
- Map dodge to a dedicated button and turn off automatic dodge. You need to control every evasion.
- Set dodge type to roll by default. The roll covers more ground and gives you invincibility frames during the animation.
- Increase dodge sensitivity to high. This makes the input more responsive, which is critical for quick time events during enemy grabs.
- Adjust the dodge direction to always move away from the camera. This keeps your movement predictable.
- Test the settings in the first encounter with Ellie. The tutorial area is safe and lets you see how the changes feel.
These tweaks turned the combat from frustrating to manageable. I was able to complete a no damage run through the entire game, including all collectible locations, because I could dodge consistently. The enhanced dodge settings were the foundation of that success.
Comparing Ellie and Abby
Ellie Williams and Abby Anderson have different movement animations. Ellie is quicker and lighter. Abby is stronger but slower. The enhanced dodge settings affect both characters, but I found that Abby benefits more from a crouch dodge. Her roll is heavy and leaves her exposed longer. For Abby, I set the dodge type to crouch and increased the speed. For Ellie, I kept the roll and focused on distance. This kind of customization is what makes the remastered version stand out.
In the theater fight, switching between the two characters mid-combat requires you to adapt. I had my settings saved to a profile, but the game does not let you swap profiles mid-fight. So I had to memorize the feel. It took a few deaths, but once I internalized the differences, the fight became a dance. The enhanced dodge settings gave me the muscle memory to execute without thinking.
Photo Mode and Collecting
Even though this article is about combat, the enhanced dodge settings also help with exploration. When you are hunting collectible locations, you often have to navigate hostile areas. Being able to dodge quickly out of a patrol path without alerting guards keeps you safe. I used the crouch dodge to slip past infected in the subway tunnels. It made the collectible hunting much less stressful. And once you clear an area, you can use photo mode to capture the scenery without worrying about enemies.
Final Thoughts on Control
The Last of Us Part II Remastered gives you a lot of control over how you play. The enhanced dodge settings are just one piece of that puzzle, but they affect almost every encounter. Whether you are on a no damage run or just trying to survive Grounded+ difficulty, taking the time to adjust these settings will improve your experience. The game does not force you to use them, but once you do, you will wonder how you played without them.
Naughty Dog designed this system with replayability in mind. The difficulty settings, accessibility options, and mobility upgrades all work together. The enhanced dodge settings tie them together by giving you the responsive movement you need. If you have not touched these settings yet, I recommend spending fifteen minutes in a safe area testing different configurations. Your survival rate will thank you.